(Note: this is a continuation of why SOME drills can be a waste
of time or can actually hurt your performance)Last
time I explained the concept of complexity and organization. Baseball hitting and
throwing are considered low complexity (complexity refers to the number of different
muscle patterns that must be learned, i.e. a gymnastic routine is high complexity) and
high organization (requires fast and precise body movement) events.
Movement goal oriented. Learning a movement
skill is goal oriented. Professor Mark L. Latash, noted motor (motor means the study of
how the body controls its muscles and joints) control expert and author says the
following;
"First it is necessary to introduce the
notion of the working point, that is a point whose trajectory is most directly
related to successful execution of the motor task. During pointing at an object or picking
up and manipulating an object, this point is located on the finger tips or somewhere on
the palm. During kicking of a football, the point is somewhere on the tip of the shoe.
This point does not even need to be in permanent direct contact with the body. When
Michael Jordan of the Chicago Bulls throws a basketball, the task is to get the working
point (basketball) into the basket. In this example the working point is in direct contact
with the players hand only during the initial segment of its trajectory . In most computer
games, the working point is an image of a fighter plane or superman on the screen, and the
player controls it by moving the joystick, without any direct mechanical contact with the
working point (image on the screen)."
The important concept to understand is that the
natural organization of the bodies muscles and joints is to achieve the final goal.
In pitching its to hit a target at some velocity and movement. In hitting its the same
thing except you are using the bat as an extension of the body. The concept of working is
consistent with "specificity". Training needs to simulate those motions, timimg
and conditions that are specific to the event itself.
Breaking an event up (throwing and swinging) runs the
risk of confusing the neuro-muscular systems desired final "working
point" (hitting the ball, throwing a strike). Thats why selection of drills is
very important based on a players experience and abilities.
Proprioceptive feedback. Information that
the body gets from its limbs (touch, feel, position) is called "proprioceptive
feedback". This type of feedback plays a very important role in controlling body
movements. It functions at a lower level in the neuro-muscular system (subconscious
level). As and example, suppose you are walking along a path and you catch your toe on a
rock. Immediately (without you thinking) the muscles in the feet, legs try to maintain
balance. It was a local reaction to proprioceptive feedback (foot feeling the rock).
We are told (by other pitching experts) that major
league pitchers can make adjustments as they are delivering the ball that young
pitchers cant make. The ability to make these adjustments is due to proprioceptive
feedback. The major league pitcher has "muscle memory" that makes unconscious
adjustments in his neuro-muscular system as it senses the position of body parts during
the delivery. But it only knows how to do this because of hundreds of thousands of
repetitions of throwing the ball under the conditions of a baseball game. Not from doing
drills that break the process up into pieces.
Age and brain development. Much of your future
neuro-muscular skill capabilities are "locked in place" by the time you are 12
years old. This is not the same as genetics. This has to do with the "wiring
up of he brain" after you are born. Learning how to walk and talk are part of this
wiring up process. The following is from "SPORTS SPEED", by Dintiman, Ward,
Tellez, publisher "Human Kinetics".
"Start early for success....Recent
research findings support the absolute necessity of starting training very early in life.
The findings support the concept of a window of opportunity....one that if disregarded
will limit the achievement level of the developing child. The window of maximum learning
applies to all educational disciplines, whether they be mental or physical, developed in
the classroom or on the playing field. There is good reason to support the idea that a
skill has to be learned early or its quality will be substantially reduced or lost
completely. Each of us has been given a wonderful instrument: the human body. The quality
and quantity of skills your body performs depends on the quality and quantity of your
training programs. You benefit most when you begin training early in life and
progressively master gross motor patterns, then fine motor patterns , followed by specific
skills for your sport. The key to effective early training in sports is to find the proper
balance between training and fun.... Researchers have taken a new look at some long-held
beliefs about accelerated learning; their findings provide athletes with a much more
objective basis for making training decisions. Edward Taub of the University of Alabama at
Birmingham, for example, is investigating the study of music to uncover how early training
affects the nervous system. Taub's findings indicate that the magnetic images of the brain
strongly support the idea that to become a violin virtuoso (or an elite performer in any
sport), the artist (athlete) must start at an early age. Other findings suggest that there
are more and larger complex neuron circuits in the brain circuitry of those who started
training between the ages of 3 and 12 than those who began after the age of 13. According
to Taub, these differences are quite dramatic. The more complex the activity, the greater
the number of neural pathways in the brain and neuromuscular system. For older athletes,
intense, sport specific training is required to program existing but unused pathways. Just
as adding more traffic lanes to a freeway makes traffic flow more smoothly, increasing the
number of neural pathways makes the brain work more efficiently...."
Muscle joint sequencing. The combination of
"working point" and proprioceptive feedback play a major role in finding
the best combination of muscle joint sequencing to throw or swing the hardest and most
accurately. When we do drills we run the risk of teaching the body movements that might
look good, but have poor relation to the real activity. Drills create a different working
point (goal). The feedback from your muscles and joints is different. What you may end up
doing is getting better at the drill, with very little transfer to the event itself.
The 2x4 drill is a very good example of a this
potential problem. The intent behind the drill is to teach a player (pitcher) to
be balanced. A 2x4 surface is used for the player to practice posting up and striding out
to landing and maintaining balance (not actually throwing). The problem is that the muscle
and joint activation and feedback are not the same as what takes place when you actually
throw a baseball. You are learning to be balanced but this does not necessarily translate
to the same muscle actions when you throw the baseball.